I'm wondering if someone can help with what's causing he red/green/blue stripe artefacts in the "RBG Master" file in the link below. "RBG Detail" is a close-up of the issue. I've also included the individual R G and B channel integrations. I can't see traces of the artefacts in the individual subframes, though I suppose it's possible that they're too faint to see in a single frame. But at the moment I am assuming they are a function of the pre-processing, rather than baked into the data. I may be wrong!
Each master is ~90 x 120sec subframes. Pre-processed using WBPP at default settings. RGB masters combined using channel combination, then ABE at default settings. No other processing.
Not sure what I'm getting wrong, but I'm sure someone here can tell me!
Thanks in advance,
Ed.
https://www.dropbox.com/scl/fo/r0z0anyapn8fa7bpthur8/AMuJGLg7iTdJH3QCrbbSknc?rlkey=nu1s8fsi7hpqffd5jrvglunlc&st=h58aassp&dl=0.
PS I tried uploading one of the files but the upload just spooled for ages...
Comments