When stretching you recommend a maximum of about 0.8 to allow the image to be nicely colourised. However, at the other end of the scale it appears there should also be a target for maximum sky brightness. It is my experience that if the sky brightness is too high you seem to struggle to effectively handle noise reduction. Even using NXT if the sky is too bright you reduce small scale noise but you appear to be left with a larger scale mottled effect that I am finding impossible to remove. Maybe just avoiding black clipping is a better target criteria than a brightness limit?
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