I know Ron Brecher does so at the linear stage as set out in his recent image. But the Light Vortex tutorial suggest blending the non-linear version....
I have watched many ( no not all) of Adam's LRGB videos and recognize the techniques of working on the Luminance images and the RGB separately in the non linear state and then stretching them carefully to not "over brighten" some things, and then apply LRGB no the gently stretched images
That seems to suggest that perhaps I should be colour combining at the linear stages and just using the colour parts for simply colour ....
So that leads to the next question which is how to create a "synthetic luminance" with my Master HA Oii and Sii black nd white images...
Is there a popular pixel math formula out there? Or is there another method to create this?
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