HI Adam,
After processing the 481sub provided of Anthony Quintile's super data, I went on to post processing basically following NGC1333. After using Russ Croman's StarXterminator I could enhance the starless nebula using a combination of tools including game mask to protect the white area of the nebula while I processed the background. I say that because I want you to know I am not a push this button, then this button type of guy!
I used Bill Blanshan's Version 3, but the 5-6 very bright stars got hit pretty hard. In your Youtube video reviewing the PixelMath of Bill's method you mentioned this near the end.
To solve this for my image I made a gradient game mask over each of these brightest stars, and applied it to the stars image, and the result not so good. So I also applied the mask to the starless image and ran V3 again. The result was quite good. Does needing to apply the game mask to both make sense?
Roger
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