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Blown Mystery-No pixilation using NSG


I am following along with the n3891 work flow.  Because I did not have the flat or bias frames to set up Muir Denoise I went with NSG, then integrated with NSG settings.  I did not have the pixelation  AD had found in his work flow, causing him to backtrack using the other algo.

My route did result in differences and I had to use some different approaches then AD.
The most notable was that I had to use the object mask for decon.  In AD's  work flow he  made the object mask but did not need to use it. With out the mask I had unsightly grouping of pixels in the background.  I also noted that my results (decon) were not as effective in reducing the star size.  Makes sense since so much more was masked. 
I am now reworking the decon settings, trying to get better results.  



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