Maybe I missed the right video that may put some overview commentary about which type of noise reduction process works best? Since the software evolves, it may be that certain of the noise reduction methods are still there because of prior users but a newer version is now the better to use. I understand that four are the most popular. MLT, MMT, TGVDenoise and MureDenoise. I know Adam covers how to use all of them in the fundamentals videos. But, which one do you think is best to use for example in stacked and integrated linear single filter files before doing any combinations or before creating starless versions? Or, which one is best to use after creating an RGB stretched file?
Comments